Wednesday, April 14, 2021
The Moment the Smoky Mountains Broke Me
Saturday, April 3, 2021
A Full Heart at the End
If it sounds like I’m talking about death, it’s because I am, in a way. Maybe it’s just the timing of this post (Holy Saturday), but I think there’s more here. This year will bring a fitting end to my time at college, and a way of life I’ve practiced for four years. Of course, I expect to see these people and places again, maybe even daily in the coming fall. But my home will be somewhere else, and I will be someone different. And as seniors leave and freshman come, there will be less and less faces at Lipscomb I recognize. It’s already happening now - at every meal, I’m lucky to see even one person in the cafeteria that I know. All year I have used the metaphor of the elves from Lord of the Rings to describe my predicament: although I have dear friends here in Middle Earth, the sea is calling and I dare not tarry longer than I ought. And we’re getting scarily close to the Grey Havens, my friends.
What hit me most was seeing Madi’s wonderful caricatures of the only four seniors to graduate this spring from our program. I could have sworn there were more, and yet here we are. Four graduates who have made it to the end.
Going to college is not a given. And I’m realizing now that graduating from college is not a given either. It’s taken late nights, scrambles for funding, more endurance than we could have thought possible, and yet, we’re here, together.
And that’s why I rejoice. This caricature show was amazing - lively crowd, great drawings, and the first time I’ve seen Jon Densk since the outbreak. It may be the end, but boy is it a happy one. Not all schools are open like Lipscomb, not all hearts are so merry, and not all friends will draw you sporting bright pink or slapping your knees in your apparently iconic laughing pose.
me and (my long lost sibling???) josie - who also drew this
Saturday, March 27, 2021
Small Details Intimately Observed
I take a ton of photos on my phone. But if you ever scroll through my photo reel, you’ll find an odd assortment of items and locations: screenshots of internet finds, interiors of historic buildings, exteriors of abandoned buildings (for I am afraid to go in), plenty of flowers and leaves, and lots and LOTS of clouds. Most of these pictures were taken with the hope of circling back to draw them someday, or reference in a future project. This rarely happens, as there’s a decent chance the photo will get lost in my unsorted archive and an even better chance that I’ll just be too busy to bother looking. But recently, I did draw one, and it made a world of difference.
After posting the piece, I was surprised (pleasantly) by a Facebook comment that congratulated me for “finding a way not to make the mushroom the top of his head.” Yet despite the overwhelming abundance of mushroom-topped fighters in this month’s contest, I never saw this as a problem to be solved. Instead I was just following what experience had given me, and it ended up producing a different result.
A lot of the time, we design for - we have a visual problem to be solved, so we thumbnail, fail a bunch, and find reference to fill this void. Yet my mushroom experiment showed the surprising richness of designing FROM - taking something known and loved and exaggerating it into something new. While this kind of design is inherently more spontaneous, it feels like a quicker way to a successful result. Real Life has already done most of the work, so as artists all we need to do is add perhaps a couple more ingredients and some packaging.
Why does this work? That Hemingway quote from four paragraphs ago has the answers. Art is about communicating experiences, most effectively done by “small details intimately observed.” I think as artists, it’s easy to get so caught up in trying to impress people that we forget that art is about communicating something real. We can also fixate on originality, not realizing that we have troves of unique observations ready to be developed further. The most widely appealing part of any artistic work is the reality at its heart. After years of drawing for a portfolio, I think I’m finally realizing that a successful drawing is that which communicates a specific idea well, no matter whether it’s loose or tight, colored or 2-tone. It’s about making drawings that tell the truth (to borrow from a favorite C.S. Lewis quote).
One more Hemingway to close us out:
Friday, March 26, 2021
From Nashville to Kilkenny: A Love Letter to the Courage of Cartoon Saloon
Instead, I was thoroughly bored. This slow story about monks, punctuated by excursions into extreme stylization and visual whimsy, was practically indigestible to my adolescent mind. I returned the DVD to the library and thought no more of it. Yet in college I couldn’t escape hearing whispers about this Irish studio. A studio which bucked trends not only by drawing frames by hand, but also by animating in a boldly flat and graphic look. Concept art of the very monks I saw as a teenager surfaced as reference images during my character design classes. I may have forsaken Cartoon Saloon, but the studio’s work was too excellent to be ignored forever. Soon I had watched the studio’s full catalog of films, but this time, I found myself inspired and impressed by each one. Having grown a little older and (I hope) a little wiser, the beauty of the films opened up before me. A beauty which was most evident when held against the other films of the era. Thoughtful melancholy rather than fast-paced laughs. An abandonment of linear perspective rather than hyper-real CG renders. Uniquely Irish stories rather than generic fantasies and sequels. These were films from the heart, not Hollywood products. These were films that could only be made in Kilkenny, Ireland.
Which is kinda strange, because before Cartoon Saloon, there was no animation in Kilkenny. As I’ve been reading a number of great articles sparked by release of Wolfwalkers (Cartoon Saloon’s most recent film), I’ve discovered that Cartoon Saloon’s history has been just as unconventional as their films. While most animation professionals anticipate moving to LA at the beginning of their career, this wasn’t a given for Tom Moore and the CS team. Instead, the history of Cartoon Saloon has been one of making art where you are, even if that happens to be an ocean away from the industry center. Following the success of The Secret of Kells, any of Cartoon Saloon’s team could have easily found positions in the top American studios. They could have worked with the great artists of the medium and got regular paychecks. But in the years following The Secret of Kells, the team decided to create locally. At the heart of Cartoon Saloon is a courage to create the films they want to make where they want to make them - a risky attitude, but one that has brought us some of the best animation of the past two decades. It’s also widened the industry itself, creating a new animation hub out of a small medieval city.
That’s why I’ve been thinking a lot about Cartoon Saloon recently. As a teenager, I was baffled by their choices. As a college sophomore, I was inspired their films. Now as a weary college senior on the precipice of the future, I find myself guided by their bravery. A bravery to seek art wherever it is found. And a freedom not to compromise on what’s really important. The story of Cartoon Saloon has shown me that you can make art where you are, and the world will be better for it. That place may be LA, but it doesn’t have to be. It could be Nashville. It could be Kilkenny. But even in an industry as centralized as animation, there’s still room for new ideas, new studios, and new Saloons.
Thanks for your readership-
-dh
Friday, March 12, 2021
Richard Williams' First Lesson - An Essay
Monday, February 15, 2021
What Very Well May Be the Last Snow Day Ever
A Merry Bizzardmas to you, bloggerfolk!
I'm coming at you live from my couch where I am currently wrapped in a blanket, chai in hand, Nintendo winter music in ... ears? Outside the window, bitter drops of ice pretending to be snow are blissfully falling beyond the Christmas lights I have left up (and will continue to leave up, thank you). I have previously embarked on not one, but two walks through the snow. The roads are still totally white and I haven't seen a single plow (except for a bobcat trying its best in the parking lot).
Today has been a good day.
Yet despite the high level of coziness I am currently feeling, it saddens me to think that yet another thing Covid has taken away from us is the beloved snow day. I received emails last night delighting in the fact that my school's robust online infrastructure allows "learning to continue during these unforseen circumstances." Also, as I'm essentially a work-from-home-indie-animator right now (since thesis takes up 70% of my school time) it's hard to see why I shouldn't be working on my perfectly available, entirely defrosted Cintiq even if classes were cancelled.
Are my days of enjoying snow days over?
Not if I have anything to say about it. Because on some days, you must shake your fist, and in the voice of a disgruntled British office worker exclaim "hang productivity!!" And merrily go tromping off into the frozen wastes. Today I'm letting nature intrude into my daily schedule. The roads are bad, and the trees are pretty. I'm fairly certain between those two reasons everyone is justified to take the day off. Snow days offer us a renewed invitation to delight in our everyday surroundings, AND free up the time for us to do so. We may have lost the second part due to online learning, but I want to hold on to the first. I do hope we won't forget this hallowed tradition anytime soon, and I'll be doing my part to keep these finest days of winter more than just another workday. Come join me (outside, in the snow, rebelliously bucking society's expectations.)
Frost-fully yours,
dh
PS
I yet again edge ever closer to needing to add a Works Cited to these posts, but if you want to hear someone who agrees with me offer a more logical argument in defense of the Snow Day, look no further.
Sunday, February 14, 2021
Specificity
Over the past year I've noticed a certain theme emerge in all the art advice I've been given. It's been hinted at by story artists, visdev painters, and recruiters. But I've never heard it talked about at art school, or any formal setting. It's incredibly central to storytelling, and something you can start using right now. You've read the title, so you know what it is, but for the sake of making this a tidy little essay I'll say it again: specificity! Be specific in your art!
I found it really strange that I kept hearing hints of this over and over from all kinds of different people. I first heard it during a Zoom presentation where Michael Herrera was discussing his path to Disney. He kept getting rejected over and over, but it was only when he relaxed, and drew stories that were personal and specific to his interests that he got accepted. While giving advice on what made good storyboards he kept repeating the importance of being specific over and over. Make sure the acting beats aren't generic symbols for an emotion, but the way this specific character would express their feelings through gestures and body language.
I also picked up threads of specificity in my study (and thorough enjoyment) of Ludo Studio's Bluey and Cartoon Saloon's Wolfwalkers. Both of these stories are deeply rooted in the locations the studios call home, both of which are places we typically don't seen in animation. Bluey is washed in the sunny palettes of Brisbane, with the characters often traveling to real places you can visit (which fans have since tracked). Cartoon Saloon has built the success of their entire studio on a willingness to be specific to the mythology and artwork of the Irish countryside, and in Wolfwalkers, characters walk along the same cobblestone streets that the animators themselves take to work. It saddens me (for more than a few reasons) that the entertainment industry is so centralized in only a few cities because we're likely missing out on so many unique locations for stories. Just think how many stories are set in California or LA simply because that's where the studios are!
It's easy to see this advice as simply "write what you know" or "be yourself." But "be specific" encompasses so much more. For example - consider a period piece. I'm pretty sure Tracy Butler (creator of Lackadaisy) didn't grow up in the 1920s, but careful research and a uncommon (but specific!) choice to set the story in St. Louis rather than a northeastern city created a specific and memorable story. Of course, it's easier to add specificity to a project by including something that you are familiar with (Tracy did move to St. Louis prior to writing Lackadaisy.) But specificity has more to do with a willingness to ask questions than a previous knowledge of the answers.
That's how you add specificity to your art - asking questions along the way. Everything starts out generic, but by adding thought and care, we can sculpt something specific out of it. Say you're drawing a pirate. You could just include the visual hallmarks: parrot, vaguely 1700s fashion, eyepatch, sword. This is generic and has been seen dozens of times before - but what if we began asking questions? What sea does he sail upon? Where is he from? How often do his raids succeed or fail? Is he concerned with impressing people? Or terrifying them? Actors are encouraged to ask these kind of questions all the time, yet visual artists commonly are not. If you can use your own experiences and observations to provide some of these answers, all the better. For example, I'd probably gravitate towards a pirate story based on the Carolina coast, since I'm familiar with the area and could bring even more specificity to the setting and attitude.
I also may find that I'm simply unequipped to tell certain kinds of stories. For example, I'd love to make a story set in the Australian outback, but since I've never been there, I will struggle to create something that doesn't feel like a generalized version of the culture and setting. I could do a ton of research, but I'm fighting against the grain here. Many of my favorite stories are made about the places and people that their creators already know and care about. They may be draped in a level of fantasy and unreality, but the direction of that fantasy, and the heart of the characters, will be something taken from real experience. David Petersen's Mouse Guard may seem like another forest-animal-medieval-fantasy, but it's specific because the main cast are based on his college friends. Not saying that you can't make stories about things you don't already know, but it will take much more work to be specific and honest to those subjects.
If specificity so so tough, why bother? Well, the practical reason is that specificity implies story. Say you're drawing a kitchen counter in your scene. Even adding something as simple as dirty coffee mugs left about implies multiple past events and something about the person who used them. Being specific allows you to cram in as much story as possible into your project, which as a storyteller, is kinda a big deal.
But even bigger on the scale of Big Deals is that it allows you to cover your story in love. And since that sounds heckin' cheesy, I'll back up and explain. If we're honest with ourselves, we won't make the time to do the research to be specific about something we don't already know and/or love. So if we have the ability to be specific about something, it's probably because we've noticed it, appreciated it, and on some level understood it. In other words, we love it. And when we're faithfully incarnating that thing/person/place in our stories, perhaps even exaggerating it for a clearer message, we're inviting the viewer to step into the story and love that thing too. We all have different loves, and the world will be a poorer place if we don't share the unique bits of beauty we see with people who may otherwise pass them by. And this applies to everyone - writers, nurses, waiters all. Our life experiences have given us the skills to see beauty in things others cannot, and I think it would be pretty cool if we shared those specific experiences with others. As a Christian, I'd say we all have a unique way to express God's love for the world, that happens to be mirrored in our own little collections of loves. I love Carolina summers, Nashville afternoons, and mice with swords because God loved them first.
So perhaps being specific isn't about drawing what you know, but drawing what you love.
Let's make those kind of drawings. Those kind of shows. Those kind of conversations. And make the world more like a stained glass mosaic of all the little bits of light we see.
Grateful for your readership and your amazing-ness-ship -
Much love on this Valentines Day :)
-dh
PS:
I will not let myself sink to the academic level of adding a Works Cited section to a Roost post but here's another article on a similar subject that helped me find the thesis of this essay. It would be unfair to not include it, or miss another possible reference to the Happy Rock ;)
Wednesday, January 27, 2021
Events Concerning a Horse, a Pig, and Near-Total Lack of Self-Confidence
Hi all!
I have been putting off this post for much too long, but as I don't want to be talking about January's news in February, I figured it was time to type a little something up. Even if it ends up being on the shorter side. (Edit: It doesn't.)
I want to talk about this sucker of an image.
Yet this piece really did a number on me.
For starters, the theme for December's CDC was "Robot Arena Deathmatch," which was about as far from my usual subject matter as possible. But I resolved to stick it out, combed through a ton of reference, and even came up with a concept that I was excited to draw - a semi-haunted, goofily-proportioned chess knight robot. I also was planning on returning to a more dimensionally rendered style a la Nicholas Kole. It's a style I used to work in a bunch, and one I used in some of my earlier CDC entries.
Yet when I reached the rendering stage, everything just kind of fell apart. I struggled to figure out where to place shadows. I couldn't figure out how to add tight details without using linework. A technique that I thought I had a handle on now seemed impossible to grasp, and what seemed to be a routine character design now promised to be a battle to the end. So I tried to adjust, adding back in some lineart to clarify the image a bit, but the shadows still felt wrong. After messing with the design a bit, and showing it to my Discord art group, I realized I had a choice. I could struggle to stay the course, ditching the linework and really trying to figure out the shadows, or I could retreat into a comfortable style of stylized, angular shadows.
As you can see, I decided to go for the easier route. I just couldn't figure out how to make accurate shadows, and I wasn't having any fun with the image trying to do so. It just seemed to make more sense to do something I knew would work, even if it meant abandoning my grander original plans. And although I finished the image and made something satisfactory, I still felt defeated, and even ashamed since I opted for the easy way rather than striving for something tough and new. As a result of making this image I lost a ton of confidence in my ability to draw. I worried if I had hit a wall, or if I could even make a good drawing again.
Of course, these negative self-thoughts were not true. But I figured I would share them with you in case you are feeling (or have felt) something similar. I think this kind of self-doubt is something many artists feel, even if we don't talk about it openly. I for one fear that I'm getting worse at art, or that my next project won't be any better than my previous one, or I just can't make anything good in general. And after making this particular character design I felt those fears very acutely. I was almost afraid to see what would come out of my pencil the next time I started drawing.
If you're feeling this way I've got two tools that often help me out of such a place. First, I'll look back at my library of work. Usually there's something in there I'm proud of. I'll look at that piece(s) as proof that I can make good things, and that I'm not a failure as an artist. I may have made a particular piece that felt like a failure, but the journey that I'm on is not a failure and has been in fact full of breakthroughs and good art.
Or (as in the case of this particular bout of art-doubt), I'll make a new piece simply to prove to myself that I still got it in me. I had been reading The Chronicles of Prydain over Christmas break and wanted to do my own version of the the pig Hen Wen. I was afraid to start, but I knew I had to make something to remind myself that I was still a good artist, and that my work was not done. So to rid myself of doubt I drew a pig. And unlike the horse, I was really pleased with the result. The shapes felt strong. The lines looked good. And I felt like I could do (and had done) good art again.
This piece did not do as well on Instagram, but it really doesn't matter. Its primary purpose was to be an encouragement and ebenezer (stone of remembrance) for a time when I thought I didn't have it in me anymore. Art is a struggle, but God is faithful. And here on the Roost I want to be candid about that. It's a fact disguised by social media, which perhaps isn't really the best place to discuss it anyways. But as they say, the struggle is real. I've been rewatching this four-part documentary on Miyazaki which is a timely reminder that even geniuses like him can feel despondent, wracked by frustration and doubt. He says "I can feel it every day, the limit of my ability," which is just how I feel while working on my thesis film. Sure, he's talking about the limits of his 70-year-old physical ability, but as a new artist I feel my limits of my artistic ability - particularly in animation, drawing on model, and rendering. Part of the frustration/joy of pursuing an art is that there's always more to learn and improve. Which means that if you're honestly seeking to grow, you may often find yourself bumping up against your limits. I've definitely been encountering my own recently, and I'm hoping for that breakthrough moment when I can move beyond them into something better. But for now, all we can do is show up each day ready to work, and ready to fight.
Into the breach!
-dh
Music Recommendation: I've been listening to Think About You a bunch recently - it's perfect for biking across campus, thinking about that special someone, or any other time you're feeling really happy.
Thursday, December 31, 2020
Break out Even More Root Beer: It's Time for the Best of 2020
Well guys, we did it.
It's the last day of 2020, and assuming that Chronos will let us move on from this year I'd say it's time for the annual recap! Say what you want about the arbitrariness of calendar years or resolutions, but I always find it nice to remember and recenter around this time, and take a look back on all the things that happened this year in my art and life. So break out the root beer, break out the popcorn, and let's take a precisely 12-month drive down memory lane.
At the beginning of 2020 I chose the word "equipping" to be my theme word for the year. Standing on the precipice of January 2020, what I expected to cultivate this year was a lot of artistic growth and a growing preparedness for my Big Jump into the Real World of Animation in 2021. I hoped to put myself in a great spot to get hired and move out into a life away from dorms and cafeterias and such. Of course, 2020 did not go this way. Despite animation being one of the few industries that has adapted readily to remote work, planning for the future still became more complex. How could I network now? Or stay motivated to put out work for my portfolios? Instead of equipping for the future, the year became more about surviving the present.
So 2020's theme word gradually vanished from my mind, more due to the state of the world rather than my own forgetfulness (which usually is the culprit). However, that's not to say that this year didn't have a theme. As I was forced to stay home and given more time to pursue my own devices, a strong sense of wanderlust grew inside me. It may just have been an equal and opposite reaction to the stay-at-home orders, but it felt timely, giving me the courage to dream big even when plans kept failing. I was now filled with the desire to adventure, and seek new connections and opportunities. I started biking around town. Dreaming about living and working in places even more distant than LA. Although still scary and now more uncertain than ever, the future now held an allure full of potential. Even though I didn't get an internship and feel just barely more equipped than I did last year, I feel like this sense of wanderlust gave me a passion and drive that will help me face the heightened challenges of living and getting hired in a post-2020 world.
Art-wise, this year was defined by the Character Design Challenge and my two short films. Although I did do some sketches and fanart, most of my non-school artwork this year was concentrated on the eleven entries I made for the CDC. I started in February, when I made a commitment to enter every month for a year. And with only two entries left to finish, I may actually keep that resolution! Although this project hasn't been great for my portfolio (turns out recruiters don't really want to see various unconnected character designs), it's been great for my artistic development and experimentation. With almost every piece I feel like I've been trying something new stylistically, and have developed new techniques, brushes, and insights along the way. While I'm disappointed that these pieces aren't totally portfolio-suitable, I think they've done much in helping me define how I like to draw while adding to a quality body of work. I'm proud of these pieces, and hoping to put them all in a purchase-able book next year.
Aside from the CDC, most of my time has been focused on the creation of Good Boy Richard in the spring, and now my thesis film in fall. It's required a lot of endurance, as I usually like to dash around to multiple halfway-done projects rather than commit to bringing one to full completion. With each of these films, it's required months of sustained attention to one story and style while ignoring the many fun other ideas that pop up to provide ready ground for my procrastination... I think all this will be good practice for studio work, especially showrunning. I've been thinking a lot about if I'd still like to be a showrunner, especially given my experience on GBR. Even though I really enjoyed directing, it's a lot of pressure and anxiety to bear, even without a network or executives to disappoint!
My biggest new artistic influence this year was probably Anna Scott. I love the shapes she uses, especially with her human characters. For many of her projects she employs a very organic rendering approach that echos traditional media, since she'll paint over mistakes rather than erase them. It gives the piece an inherently mixed-media feel which I really like, and it can be done using only a few layers. I played around with this approach on my later CDC entries. I went through a BIG Stasya Sher phase during the summer, and although I haven't referenced her much recently, I wouldn't be surprised if I circle back to her art at some point. And of course, Saira Vargas, Louie Zong, and Nicholas Kole continue to be touchstones that I reference frequently. One thing I'd really like to work on in the new year is drawing inspiration from artists who are not Contemporary Animation Artists, but a little bit farther outside my usual circles. I did a good job balancing my fanart/original art ratio this year (last year's goal), so maybe I'll have some luck finding new (yet chronologically older) influences in 2021!
As to be expected, I can't fit a year's worth of happenings into a few paragraphs, so here's a bullet list that encompasses everything else I forgot to mention! ;)
- Discovered a core artist community on Discord
- Saw Cory Wong in concert
- Drove to LA on a cross-country roadtrip and
- Saw the Grand Canyon!
- Was able to spend lots of time with family
- Nashville had one of its worst years ever with tornado, covid, tax hike, and a bombing
- The Roost is now two years old
- The Lipscomb Life Drawing Club is still happening and now going into it's third year
- Got hired to storyboard
- Read more books than usual
- Wore a mask more than usual
- Began work on my thesis film (after a year of light concepting and script-writing)
- Got featured in animation news! (for ASIFA scholarship)
- Won multiple awards at the Five Minute Film Festival
- Got to be a "panel guest" for the first time (at Nashville Film Festival)
- Made it through pretty much an entire semester in person during a pandemic
- REALLY enjoyed autumn this year. Good trees, fine colors *chef's kiss emoji*
- Got to interview with Cartoon Network
And now it's time for my media picks of the year! As usual, these don't have to be released in 2020, but instead are selected for their importance to my life over the course of the year. I heard someone else call this kind of list a "First Watch" list, which seems fitting since this is the year when I "first watched" these things.
Movie of the Year: WolfWalkers
It's no secret that I'm a fan of animal movies, and Cartoon Saloon movies, so it's probably no surprise that this was my favorite movie of the year. It's a bit less melancholy and thoughtful than some of the studio's previous work, but supplemented with a bigger boost of action and adventure. You can read my whole post about it here.
Game of the Year: Night in the Woods
The story and graphics make me feel nostalgic for the 2010s even though I hadn't played it until this year and the 2010s aren't really that far away. This game just has such a nice vibe. For the record, Hades is a close second and has better gameplay, but since it didn't hit me in the feels it's staying in second. Hades also hurts my hands due to its incredibly tense combat, and I don't want to reward that kind of behavior.
Show of the Year: Taskmaster
Quite possibly the first time a non-animated show has held this position for me! And although I really liked Ducktales (read any post from May 2020 if you don't believe me), inconsistent story quality and soft-soap endings are keeping the ducks from the top spot. Taskmaster deserves the attention for doing the unthinkable: getting me to watch an hour-long, life action show consistently (even avidly!) It's a delight to watch, surprisingly funny, and a defining feature of my television watching this year. I've just made it to season seven and I can confirm that it is the best season. Mainly due to the genius of James Acaster. But season 1 is great too, which is really fortunate since it's a good point to start watching. (You know, being the beginning and all.)
Book of the Year: Lord of the Rings
After a particularly stirring discussion during my regular gathering of pipe-smoking friends, I started reading the Lord of the Rings during fall of 2019. (I was also tired of feeling like a poser while referencing hobbits on this blog.) While this could count as a 2019 book, I wrapped the whole trilogy up just after the first couple weeks of lockdown. And man, I don't think there could have been a better time to pick up this series! It's a lush, masterful tale about endurance in the face of despair. If you've already watched the movies, the books still have so much more to offer. A lot of it are names and histories that I will have no hope of remembering, BUT you get a stronger bromance between Gimili and Legolas, a much more haunting depiction of the Army of the Dead, and more British pastoral goodness than is possible to fit in a two-hour film (or a trilogy of two-hour films).
* * *
As with anyone, 2020 has been a rough one for me, especially Fall of 2020. So many people who made college special to me either graduated, moved away, or grew more distant. In addition to this lessening of community, I also had my most demanding academic semester between thesis and Philosophy of Religion. And although still being in school has protected me somewhat, Covid has created dozens of lost opportunities and additional challenges, especially when it comes to my career. Yet I'm still grateful for so many things in 2020. I felt like I've had a bunch of wins in my art, from getting features in the CDC and ASIFA to even being contacted by one of my dream studios! And I feel like I grew as a person, now more willing to take risks and live life to the fullest.
That mindset - a relish for life - was I think the greatest thing I got out of 2020. With so much of the larger world thrown into uncertainty, I found it a lot easier to appreciate the smaller, day-to-day aspects. I gained a greater awareness for the everyday pleasures of good food, good friends, and bike rides. A life-changing Biology and Literature class this spring gave me greater ability to see and enjoy nature. Despite the many frustrations and sadness around, I felt my ability to enjoy life deepen. I don't know, but I guess this year showed just how many good things I take for granted, and so when zoos and movie theaters and tacos with friends returned, I knew just how special they were. And those worthy, little joys of life became the bright spots in an often dark year. I do hope things get better soon, but I don't hope to forget this year. Cause despite it all, God's still been faithful. And we're still here together.
Wishing all you guys the best in 2021 - Thanks for sticking around :)
-dh
"They say our tree may never grow back, but one day, something will. Yes, these crackles are made of synthetic goose and these giblets come from artificial squab and even these apples look fake - but at least they've got stars on them. I guess my point is, we'll eat tonight, and we'll eat together. And even in this not particularly flattering light, you are without a doubt the five and a half most wonderful wild animals I've ever met in my life. So let's raise our boxes - to our survival."
-Fantastic Mr. Fox
Thursday, December 24, 2020
The Customary Christmas Eve Post
HAPPY CHRIMUS EV'RYBODY!
It's my favorite night of the year and I'm am READY FOR IT. Though strangely a little less ready for Christmas Day? This year more than any has made the days blend together and homogenize a bit, and it's kinda strange to think that tomorrow we will wake up and there will be presents and donuts on reindeer-themed plates. Instead of just emails and homework and such. But perhaps that will make Christmas Day that much more exceptional, even surprising!
Especially in a year like this, I think it's important to keep the holidays and feasts that bring rhythm and remembrance to our lives. Although it's now easier than ever to take a pass on Christmas, or Halloween, or Thanksgiving, or what have you, I've been trying to build up as much spirit as possible and enjoy these seasons and the joy they bring. It's comforting to remember that despite the chaos of the year some things haven't changed: the soft lights of our 20+ year old tree, the cartons of eggnog in the fridge, my inability to draw antlers in perspective...
On a related note, this year I skipped drawing reindeer, and drew a Yule Lad instead! I just happened to be watching the Yule Lads episode of Hilda today and these guys' antics are as delightful as their backstory is dark (you probably don't want to know what's in that sack). Also "Yule Lads" is fun to say. Or write? Or BOTH.
This Christmas has and will be a difficult one for sure. But despite it all, sing those carols, light those candles, and DRINK THAT EGGNOG. These feasts and celebrations are powerful rebuttals to the sadness and brokenness that we so often encounter in this world. They proclaim that there is meaning in the midst of confusion, warmth in the midst of cold, and light in the midst of darkness. And if you aren't in a place where you can rejoice or feast, that is OK too. Christ's love is not reliant on your willingness to drink eggnog (though I do heartily encourage you to give it a try).
May you know the hope expressed in Christ's coming, wherever it may find you.
-dh
A Very Special Holiday Music Recommendation: Just thought I would put my personal Christmas playlist out there in case anyone was interested. I've been listening to some other people's playlists this year, and it's fascinating to discover all the different wells of nostalgia we draw from. Mine is heavily Amy Grant, with a scattering of new favorites I've discovered over the past couple years. It also has ... three versions of The Christmas Waltz??? I will fixing that soon.
Wednesday, December 23, 2020
Frog Lady
I'm back! And the semester is over! Thank goodness!
Or in particular, Philosophy of Religion is over! The day I turned in my final paper was one of much rejoicing, ice cream, and dancing. I also got very close to burning all my class handouts in our dorm's firepit. Then I realized that a student burning academic papers in broad daylight would probably not be a great look for the university. So I decided to refrain from that. Anyways, in an act of God's grace I somehow got a 93 on the paper, and my thoughts were able to turn toward more pleasant activities. Like gift exchanges! And smoking pipes with friends! And drawing tigers at the zoo!
When drawing at the zoo it often comes down to finding the right combination of materials that feel comfortable that day. I usually juggle pencils and pens and the Pad until something feels right, and then the drawings typically end up better. Fortunately, I can usually figure that out by the time I get to the tiger exhibit, and extra fortunately the tiger was right next to the glass both times I visited! I don't know exactly what inspired it, but this time I felt drawn to thick ink lines with a limited selection of colors underneath. I would begin by scratching the surface lightly with the brush for the undersketch, then build up to thicker lines as more of the drawing was completed. Even though this was all done with an ink brush (Jingsketch's Thin Ink), I made full use of the eraser (a big reason why I enjoy digital "inks" more than traditional ones). Anyways, these were fun to do and it was fun to be so close to a big cat while drawing.
But enough about tertiary stuff. You've read the title, and you've put up with my excessively long introduction for too long. It's time for Frog Lady.
I actually made this piece a few weeks back but didn't post it because Instragram crippled their hashtag system for a frustratingly long time following the election. But now that hashtags are back to normal (as probably the only thing that will be "back to normal" during 2020) I've started to resume my usual posting schedule to get some art back out there! This happened to coincide nicely with the season finale of The Mandalorian, and so I wrote up my best attempt at a humorous caption and sent my version of the froggy lady out into the world. And as it turns out, there are a lot of frog lady fans out there! I had assumed this was a pretty niche favorite character to have (and she is my favorite Star Wars character, honestly) but I guess her charming practical effects, adorable little gestures, and irrepressible commitment to her family have universal appeal. So far, she is my most popular post and the closest I've come to "trending" or "viral." She reached the #2 spot on #starwars (screenshotted that for the scrapbook) and received sustained attention for about 2 whole days (much longer than the typical 8 hour life cycle for an Insta post). And the greatest honor was that Frog Lady herself (well, the actress who played her) saw the post and had kind things to say about it!
With a post doing this well, it gave me a lot to think about. When you post art online, this is the sort of thing you always hope will happen. I spend hours, often days on pieces that end up feeling like they had very little impact at all, and are barely seen even by my core audience. I use Instagram too, and I know how fast people zoom by incredible pieces of art because I do it myself, often. So when a post makes a slightly larger splash than usual, it can be really exciting. Every new follower is a jolt of dopamine. You watch the numbers tick up and hope the ball keeps rolling. I didn't even touch the post for a couple days for fear of messing up the algorithm.
Is this what being a "big artist" feels like?
Cause I'm not so sure I like it. I treat Instagram pretty personally, and I care about the people who follow me. That means I try to respond to every comment I can think of an interesting reply to. When I get new followers, I want to welcome them and give them a chance to get to know me and my art. This takes time, usually a manageable amount, but when a post reaches this level it can take more time than I really want to give. If my posts were to do this well consistently, then I fear I would be forced to decide to engage less overall or spend even more time doing things that are not-art. When it came to followers, I've only been thinking about quantity. But now I'm starting to see the value of quality.
I appreciate that so many of my followers are people who care. People who comment on nearly every one of my posts. People who put up with weeks of inactivity on my part. I see you guys, and I'm thankful for you. It seems much more optimal to have a community like this, who is real and engaged and understanding, than a huge community that is largely apathetic towards what I seek to make. This post also comes in the wake of Instagram making some greedy algorithmic decisions, which have been weighing on me as Instagram is my main way of interacting with my online community. It seems more challenging than ever to be seen by potential new followers or even the ones you already have. And in addition to pleasing the masses, you must also please the developers/algorithm who somehow manage to be even more fickle. The path they promise to social media popularity seems ever changing, and ultimately detrimental to both creators and consumers. It trends toward frequent, short-lived, and banal content that tends to waste people's time.
That is not what I want to make. I want to make things that are good and beautiful. And if it comes at the cost of a smaller community who also cares about what is good and beautiful, I think that is a sacrifice I'm willing to make.
Anyways that's what I felt after posting Frog Lady haha! Always in for a fun time at the Roost, aren't ya? This was a long one, and likely one of the final posts of the year unless I return for my customary Christmas Eve post. We aren't doing our usual double church service marathon with a Jason's Deli stop in the middle (it's gonna be a strange Eve for sure) so I'll probably have more time to write something up. I've also started working on my usual year-end post but since I can barely remember February, it may take a while to finish it. Hope to see you then! And on Instagram, despite it all.
Thanks for being a part of this community with me. :)
-dh
Monday, November 16, 2020
WOLFWALKERS
So I got the chance to see Wolfwalkers the other night, and (to quote the film) it was flippin' great. I've been looking forward to this film for a while now, worried that it wouldn't come to US theatres or that they wouldn't be open if it did. But the skies parted, our local art-house cinema reopened the very weekend Wolfwalkers debuted, and I got to see the film on the big screen in a theatre filled only by me and my friends. (Filled being a slight exaggeration - there were only about 6 of us, socially distanced across the entire room.) Yet it was SO FUN - the movie is so well crafted and a joy to watch. Rarely do you get to see a movie that truly develops animation as a medium but this is one of them. I loved how the animation and background style changes depending on whether we're in the town or the wild. I geeked out about how sometimes when a character moves quickly, their color takes a second to catch up with them. I was surprised by collage style compositions with grainy lines restricting the aspect ratios. Though predictable at points, this was honestly the most invested I've been in the story of a CS movie - it makes great use of abstract elements to build tension in a huge way. And it was so fun to once again get immersed in a magical world of Irish folklore courtesy of Cartoon Saloon. It's a movie that's captured my imagination in a big way, and I've been thinking about it this whole day (hence the fast turnaround on some fanart).
And as you might have guessed, it's got me even more pumped up about trying to get to Kilkenny. Despite Covid, despite the Irish Government's confusing visa laws, despite my own faltering lack of skill - I want to be where people are taking chances and telling great stories.
And where the woods are wild.
-dh
Related Music Recommendation: Been jamming to this song from the Wolfwalker's soundtrack - hoping an official version will come to Spotify soon so I don't have to keep listening to it on Youtube.
Friday, November 6, 2020
Thesis Animation BEGINS!
Hi everyone,
Today I began work on my first shot of my thesis film! So it felt like a perfect opportunity to mark the moment here on the Roost and post an utterly trashy photo of myself. Here you can see my Covid-stache in its full glory - wearing a mask has let me live my dream of looking like a vintage outdoorsman without other people pointing out that I look more like a suburban dad (which, admittedly, is true).
And I'm holding up my notes/reference sheet for Blender, the software I'll be using to animate the thing! It's a whole new world for me, but after seeing the amazing work Worthikids has been creating in it I figured it had the chops for the kind of projects I'd like to do. And it's free! (you know I can't resist a good bargain). I've spent the better part of this week learning how to use the thing, and getting reacquainted with working in a 3D workspace (though the film will be 2D, I assure you!) For those interested in learning Blender for 2D, I've been watching this tutorial and that tutorial, in that order. And while I'm still not totally comfortable in the software, I've been making steps and I'm surprised by just how much this one program can do!
I'm really close to officially announcing my thesis on social media - but I want to make a teaser poster first so I can really start building up some hype! To be honest this hype train may be a long one - I pretty much have no chance of finishing it while in school (sorry professors) but since I'm working in Blender I'll be able to keep working on it beyond school until it's done and ready to go. After counting up the shots from the animatic I've realized that despite my best efforts I've still been a little too ambitious... oh well. Guess I'll just do my best to stick to it and see it through. Hold me accountable bloggerfolk!
To that point I'd also like to start an email newsletter to keep people up to date on the film's progress (and share other cool things and art and music I've been enjoying). I'm trying to find a format that wouldn't conflict or overlap too much with what I do here on the Roost - especially for people who might be email subscribed to both! I could just do all the updates on the blog, but blogspot's email subscription service is a little clunky and I think it would be beneficial to have the newsletter just be its own thing. And I think I need to start something, since 2021 has the potential to be a big year with both the thesis and a little artbook (whaaaat???) on the horizon! And I want all y'all to know all about it and get excited with me! Anyways, you'll be sure to know if I do get something started up. And I still plan on posting here on the Roost regardless. I need somewhere ramble and post dumb pictures, after all! ;)
Thanks for sticking around and following my art journey - I can't wait for you guys to see this film!
May you continue to weather these times with grace, courage, and creativity.
-dh
Music Recommendation: This time of the year in Nashville brings me a particular kind of nostalgia that includes the video game Undertale, which I bought and played for the first time during this time of year, in Nashville, five years ago. (I guess that's how nostalgia works.) But anyways I've been listening to it's soundtrack again, and other video game music of the same genre/era. It's a niche love of mine for sure, but something about the chord progressions and 8-bit sound speaks to my heart in a way only chiptune can. And I'm looking forward to playing Undertale's sequel, Deltarune, during Thanksgiving break this year!
Monday, October 26, 2020
Wanderhome
One of the curious things about this whole Covid-time is that more than ever I've been filled with a desire to go out. I guess that's only to be expected when one is forced to stay in (and given a substantial amount of free time that can be filled with dreaming and doing). This summer I biked around the rural streets that surround our family home, each day going a little further, or down a new side street - anything to experience something new. I saw the Southwest desert for the first time. I worked my first little freelance boarding job and got to be a part of a real production. I had time to read and create portfolio pieces. Combine all this with last year's Lightbox trip (which felt like a deep dive into the animation world), and this past 12 months has been full of little hints of what the next stage of my life might be like - my life after college. So therefore I was a little surprised when I returned to college, found myself placed back into a familiar routine, and especially obligated to protect the health of our community, which means a limiting of excursions and travel around town. This isn't to say I haven't had fun, or been totally dorm-bound (thank goodness). But I do feel the strong call of wanderlust, which as a patient homebody, is a somewhat new and thrilling experience. Read chapter 1 of The Wind in the Willows if you want to know what I mean.
I'm at a point in my life where I feel strangely unsettled, and I'm not sure that's such a bad thing. Sure, I don't love that most of my immediate and extended family has moved from the childhood homes where I spent many Thanksgivings and Christmases and Halloweens. And sometimes it gets a little lonely being single. But that also means that I feel more free to go somewhere new, to see more of the world, and to move away and really pursue this animation thing.
Cause that's the kicker - throughout college I've known that I'll likely have to move away from Nashville and the familiar Southeast US in order to make a serious go at animation. And usually that's felt like a bummer. I do really love Nashville, Lake Norman, the Smoky Mountains, and all the people and places that surround them. But now? I'm actually kind of excited! The fact that I've been developing specialized skills which are in demand in all kinds of different places sounds like a great excuse to experience a new corner of the world. And since LA feels about as foreign to me as another country, I haven't even limited myself to US opportunities (really hoping international travel will be a little easier by the time I'm graduated).
I'm sure a bunch of this is a classic case of "the grass is always greener on the other side," and perhaps when I'm actually confronted with the realities of a 9-to-5, making bosses happy, and finding an apartment I'll feel a little differently. I doubt I'll ever have another time where I get to live on a campus, where friends are so close at hand, and everything is within walking distance. Maybe you'll even see a Roost post in a year or so where I wax nostalgic about college. In fact, you probably will ;) I think even being able to think and write like this is a luxury due to having been in class for 9 weeks, and not fully realizing that we still could be sent home anytime. BUT right now I'm still more than a little romantic about having my own place, not having homework, and perhaps even walking beneath the parapets of Kilkenny Castle (if I get really lucky).
If The Wind in the Willows has taught me anything, it's that there's always a push and pull between adventuring and home-craft, longing and contentment, creating tales and retelling them by the fireside. These twin impulses are both beneficial, dependent on each other, and take their turns in the life of every person. Right now I want to go. Sometime later I might want to stay. Both are good. I'm also trying to be fully aware that God may call me to stay right here in the American Southeast, and I gotta be ok with that. Cause at the end of the day, it's not about me or how cool it would be to see a Brisbane sunset. It's really about His kingdom, and serving it through my sketches and failed attempts (and blog posts). Wherever that takes me.
May you continue to weather these times with grace, courage, and creativity.
-dh
Friday, October 16, 2020
Fall is Here and My Paper has been Written
Hellooo bloggerfolk!
Been a while, huh? I've been a bit absent for the last few weeks, mainly due to the oppressive dread of having to write a 3000 word paper on religious philosophy. Usually I don't mind the fact that Lipscomb is not an art school, which means I have to take a decent amount of non-animation classes. But this semester I stumbled into senior level philosophy class and it has been a bit much to handle, especially because every minute I spend on it is time I'm not spending on my thesis film... which is pretty frustrating. I also haven't had to write a paper this long since high school, and just like high school the weeks leading up to writing the paper have been filled with procrastination, dread, and what feels like too many things to balance. Not gonna lie - I've had a kinda low last few weeks while I've been trying to get this paper written while still creating new work for thesis, and maintaining a social life. I've tried to make the best of it, using the paper as an excuse for me to read Madeleine L'Engle's Walking on Water (definitely worth a read, by the way!) But I can't escape the fact that it's just a massive amount of work to do for what is my lowest priority class. HOWEVER yesterday I finished the rough draft of this dumb-butt paper and I'm ready to have my life and time back again. And ready to write about things that don't require Chicago-style citations.
Like Fall! Which is here in Nashville and it is Glorious. I had forgotten the joy of watching maple trees fade in soft gradients of yellow-green to burning orange. Oftentimes you can find me gazing up from beneath their branches and trying to take moody photos with my Iphone camera. As my time spent in the animation lab grows greater I frequently break it up by taking a walk on my traditional loop around Crisman, where most of the best trees are visible (catch me there, Lipscomb friends).
I'm still (just barely) finding time to keep up my CDC contributions - September's was Aztec Warrior and since most of the entries were tending toward the strong, muscle-y, and/or sexy, I decided to go in a direction that was... not any of that. I was also inspired by an illustration of the typical Aztec foot soldier who only wears a padded cloth shirt and loincloth, which seems like not a whole lot of protection. Since I've been studying Anna Scott this past month I tried to channel a bunch of that research into the design, really getting funky with the stylization of the hands and feet (which are probably my favorite part of the piece). As usual, rendering was heck but after SEVERAL failed attempts I got to this place, which I was pretty happy with:
It didn't really make a splash on the Facebook group, but I don't do this for the glory (well not in my better moments, anyways). Next month is Yokai and Kami, which should be an easy one for me, but I'm feeling particularly uninspired after seeing Stasya Sher's entry which is everything I would have wanted to do, and she went ahead and done did it!
On an unrelated note, I've picked back up my hobby of being worried/excited about the future! I had actually kind of put it down for a while following a pretty harsh (yet needed and informative) portfolio review that happened to coincide with a growing sense of general disillusionment. Recently I've just felt a little burned out when it comes to my prospects of getting (and maybe even enjoying) a job at a major studio, and especially the idea of living in LA. And I think I've also grown more comfortable with the idea of doing animation just for the joy of it, and the art of it, rather than as a fanboy doing animation on a specific show/studio that I really love (though honestly that would still be most preferable). I'm also at a time in my art journey where I love to experiment, to do storyboarding AND prop design, and I'm not sure I want to get pigeonholed so quickly into doing only one kind of thing (which is usually the case at a large studio). Funny how as I get closer to working at a studio and actually Doing the Thing my feelings become more complicated and my heart a little more jaded - but I guess that's only to be expected :P I think it's also a result of me looking for work in the wrong places. A recent talk with Max Ulichney in Portfolio Dev class really opened my eyes to the benefits of smaller, less corporate studios which I think could be a good fit for my interests, and offer a greater range of places to live post-grad. In particular, Ludo Studio and Cartoon Saloon have been dazzling me with their recent work (so excited for Wolfwalkers BTW) and would offer the chance to live abroad which I think would be just so cool. And so now I'm excited to apply again! Which is a welcome change of pace since these applications take a lot of energy and time and emotional fortitude as you stare that oncoming wave of rejections in the face. But I shall stare nonetheless.
I wish I had the time to talk more about art and less about me on this blog (a masterful balance that Nicholas Kole achieves on his blogspot) but honestly this thing is mostly my journal and after a month-long absence I just have some life-stuff I need to log first. This blog helps me remember how I felt at different points in my art journey, and I think it's good for me to remember being a somewhat jaded, rather unsure senior during covid-times. Maybe I'll look back someday and laugh. Hah!
As always, thanks for reading this blog and staying involved with my art journey - glad to have you along for the ride and I'm excited to see where this crazy thing is gonna go :)
May you continue to weather these times with grace, courage, and creativity!Music Recommendation: FALL JAZZ. It's like Christmas music, but for fall. I had no idea there were so many jazz songs about fall. Or that "Autumn Leaves" had lyrics. Good music for warm colors and cold rains. I've been using this playlist here-























