Hello Bloggerfolk! And a Merry Christmastide to you!
Although it pains me to have missed the hallowed, two-years-strong tradition of a post precisely on Christmas Eve night, I have my reasons... For one, this year's Christmas illustration wasn't ready until 1 AM Christmas Day, despite sneaking in some drawing during every holiday movie marathon. But sometimes you just got to risk Santa's wrath if it gives you extra time to trial-and-error your way through adding highlights (curse you material rendering!!!!) Additionally, I always struggle to find the right balance of pleasant work (this blog, the above illustration, Bearpuncher) and the decidedly non-work (spending time with family, looking at sunsets, The Office reruns) while on breaks. And this year, I have struck out a little more on the non-work side.
But excuses aside, Merry Christmas! For this year's illustration I bring you Ivan and Holly, two (mostly) tireless workers at the North Pole Air Control. Since they do work at the Christmas HQ, I dabbled in some self-indulgent research of vintage outfits and a warm Christmas palette - (have you guys ever realized HOW GOOD Christmas colors are? if you doubt me, watch Robin Robin.)
Oh, and while you're here... I thought this might be a good time to talk a little about process, particularly the sketching phase! One of my favorite Twitter trends from earlier this year was the #sketchvsfinal, where people would post an artsy "before and after" - first sketch alongside the finished images. While some sketches were suspiciously excellent, many looked like mine, which is to say, unimpressive. Here's what mine look like:
When I drew this, I had just gotten the idea and was trying to record it before it left my head. There's no detail, and only the loosest indications of anatomy or perspective. Heck, he doesn't even have a left arm! But what is beginning to appear is shape and force (the energy "flow" of the drawing). Those are usually the two most exciting parts of the image for me, and I'm willing to bend anything else to suit those factors. Shape and force are how I show the emotion of the character, and the appeal of the drawing itself. It may be different for you, but that's where I personally like to start! For this character, I knew he would be a burned-out, over-tired, call-center kind of guy, so he'd be defined by a big slouch and in a very casual pose.
Once I had this basic idea on the page, the rest of the process becomes sculpting that sketch into something that makes better sense anatomically, has more specific details, and more thoughtfully exaggerated shapes. Justin Oaksford talks about in this tweet the importance of redrawing and refining on top of your sketch, and I totally agree! Although I sometimes get impatient and just do it all on one layer. But for me, drawing is mostly a long process of pushing around the rough, uncarved "clay" of the initial sketch, finding opportunities to make it better through multiple small revisions. This keeps it from feeling overwhelming or that you have to nail it on the first try. (Which most artists CANNOT do! Which is a relief to all of us.)
Go go draw boldly! And gently! And enjoy the "excess of Chronos" that is this strange, sluggish, reflective week between now and New Year's. I hope you may find friends, family, and/or eggnog close at hand.
merrily yours,
dh
Recommendations:
Nicola Saviori made this incredible reindeer drawing that inspired me to create mine (though his is much less of a desk-jockey)
The song of this Christmas season for me has been the classic version of It's the Most Wonderful Time of the Year, I think due to the way it was expertly cut into the Hawkeye trailer (also a good show btw!)