Showing posts with label youtube. Show all posts
Showing posts with label youtube. Show all posts

Tuesday, July 2, 2024

Sketching Across Greece

 Hey bloggerfolk!

My flirting with the YouTuber lifestyle continues - with a new vlog/storytime/travel show video! Check it out here!


I’m really enjoying making more videos for the channel - especially ones that don’t take a year+ to complete. It’s a great way for me to practice my editing and directing in a more rapid timeframe. I’d been watching a bunch of travel YouTube (specifically the One Pack Wanderers and Rick Steves) in advance of my family’s trip to Greece and wanted to do something similar, but with a distinct art and educational bent to keep it worth your time and not tooooootally incongruous with my previous projects (although if travel became a large part of my channel, I would not mind…) I was also happy to indulge a bit of the Nat Geo, Scholastic look which I’ve become fond of recently. Serif fonts, rejoice! Oh and maybe you’ll even learn something about Greece too!

No upload of mine can truly be without its hiccups. I like to use Louie Zong’s music in my videos since he allows small creators to do that sort of thing, but I didn’t realize that an AI artist plagiarizing Louie Zong’s music would copyright strike the video. While this is perhaps the most righteous reason I could have for disputing a copyright strike, it still means the video won’t earn very much. Oh well. Clearly, I don’t make these things to make money… but I hope you enjoy them nonetheless!

Speaking of earning money… how about that job search?

I really thought I would enjoy a couple months away from work but it kinda sucked. Despite having more time than ever for my personal work, it felt like I barely got anything done. It was not the perfect situation I had secretly dreamed it would be. With seemingly infinite time on my hands, it was easier than ever to procrastinate, and yet I judged myself harder for doing so. I realized having a dayjob’s not just about income for me, but also about providing structure, a communal mission, and a level of scarcity to my art time which helps me to treat it with greater respect. The grass does always seem greener on the other side, further reinforcing what I’ve known for a while - that my artwork doesn’t necessarily suffer from having to sit alongside another job, and in fact, can benefit from it.

Jobs, however, have been hard to find. Not just in the entertainment sphere, which seems historically dry everywhere, but also in the non-art space, which surprised me. I had foolishly assumed that with my experience I’d at least be able to land the sort of jobs high schoolers get. But even that proved difficult. Thankfully, I was able to land a job at the one place that offered me an interview, the Well Coffeehouse. I was interested to work in coffee since I’d get to learn a new craft and still be creative as part of the job. I also had this quaint dream of biking to work and smelling like caramelized coffee all the time, although in reality I have always opted to drive and smell more like sweat and dish soap.

While being a barista can mean a lot of things depending on the shop, I’m glad that the Well has proven to care intensely about their coffee and their workers, which has meant I’ve been able to learn a lot and (slowly) get a hold on the finer points of coffee like dialing in a brew and creating latte art (ironically, the part of the job I’m the worse at.) I haven’t worked at any place with this much teamwork and care to set up the next department for success - I really need to take that spirit into my studio animation work!

There’s a narrative here that’s disappointing, where I’ve fallen from my lofty heights, my story ideas sitting on the shelf while I do sweaty work washing dishes. But it only feels that way if I frame it that way. I feel like I’m becoming more independent, free to really do my own thing in animation/YouTube, but also free from animation being the one thing that defines both my personal and professional life. And with limits placed back again on my creative time, I’ve gotten much better at actually using it. Now with this video wrapped I’m working to finish up the script for my new animated show, which means I’ll likely resume project updates and paid subscriptions here. While this year has definitely beat me down, I think I’d lose more by waiting for a better time to make this next project.

So that’s where I’m at! Situated in a new job, learning a new skill, having all kinds of new experiences both at home and abroad. Still dealing with mental health issues (anxietyyyyy) but I’ve made a lot of progress leaving that dark forest behind. I feel like I’m in the middle of whatever episode of life this is, so not there yet, but going somewhere. While things have stabilized somewhat, they by no means feel final. How strange. Will try and keep you updated.

I hope you enjoyed the video and whatever will come next!

-dh

Sunday, November 20, 2022

Premieres, Dragons, General Happenstance

AAAAH!!

What a crazy past two weeks these have been... Bearpuncher premiered, the Wingfeather Saga premiered and with that I feel like I've entered a new chapter of my life. It all makes me ready to sit down and write a cozy, short(?) recap of what all's been going on. It's something I hope to do more often in the post-Bearpuncher era... I've been particularly inspired by Coleen Baik's The Line Between newsletter, which captures moments across the creative process and publishes every two weeks. I don't want to promise that kind of consistency, but I do want to post more around here, since there's been plenty going on...

Bearpuncher Update

It's been two weeks since Bearpuncher was published to YouTube. In the event that I've done a severely poor job of advertising and you missed the announcement, you can watch it here! For free!

It's been thrilling and satisfying to see its audience evolve: from just me, viewer #1, as it premiered at 8AM, to friends and family throughout the opening weekend, and to the wider world over the following weeks. My main hope, as an unknown channel, was for it to surpass the 4K views of my previous film, Good Boy Richard. And based on Bearpuncher's initial performance, that goal seemed a bit ambitious. I was preparing to hustle and submit this film to dozens of festivals just so that it would be SEEN. By SOMEBODY.

But as of today, it's sitting at 83K views, which is just bonkers. My reaction to that news is all over the place - pride in the film's success and the quality of the artifact, confusion when I see other videos that are much more deserving of such numbers, fear that my next video may not do as well as this one, and gratitude toward the people who made this moment possible. It's that final mood that I've tried to settle into. I do genuinely believe that Bearpuncher's success on the internet is due to real people (most of whom read this blog) who took the time to recommend Bearpuncher, and get the ball rolling. People across the country and have seen it not because of me, but because of our community. Thank you so much.

I've prayed for months that God will prosper this film, and it's exciting to see that prayer answered. Perhaps the coolest thing so far has been where it was mentioned in the same section as Worthikids and Cartoon Saloon... WOW. I just don't think any accolade could be better than that.

One other thing I'm learning - high viewership does NOT correlate with merch sales... in fact, I haven't sold ANY merch since opening weekend! I'm saying this not to guilt you into buying merch but as a word of warning to any other indie creator who hopes to fund their film that way... it's not easy!

But for all the talk of numbers and views and crap like that, I think my favorite part of the whole release experience was our little premiere party, where the local crew and friends got together to watch it on a big screen (which was SO COOL!) It was a fitting capstone to the whole experience, and a reminder that films are made and watched by real people - and that's who I want to make movies for.

bearpuncher crew

bearpuncher letterboxd admin team

My Father's Dragon

Circling back to the topic of Cartoon Saloon, my dad and I got to watch their newest movie together (as part of our unofficial watchthrough of their filmography) and it's a very sweet movie! It's as visually ambitious as ever, though thematically much simpler than their earlier work. It's very earnest and childlike and endearing, which was enough to get me sufficiently weepy at parts. And that kind of emotional investment means FANART! Which I now have time for! So weird!


Still on the fence about whether the magic effect is Too Much but I need to move on and not dally so long on this particular piece...


So... What's Next?

I've been trying to pump the breaks, turn on the reverse thrusters, and activate several more mechanical metaphors as I adjust to making art and living life without the burden of animating a short film. Turns out, I really DO like drawing (surprise) and drawing for a film helps orient my process and create clear goals. Already I've been diving into the next project, which is shaping up to be an '80s inspired reimagining of a favorite character from my childhood. I want to do something MUCH shorter than Bearpuncher, something nostalgic, something with more traditional mediums, and something attached to an existing property. Less than a week after Bearpuncher released, I was already back at it again, doing a bunch of sketches and trying to absorb an entirely new style.

It's strange because I don't feel spent. I thought I would be EXHAUSTED after Bearpuncher, but instead I'm hungry to make a new, different thing. Yet it feels a little too soon to again submit my life to the tyranny of another creative project. I had barely begun to indulge my non-art hobbies before I found myself putting them back on the shelf... and I think my next project will be better served by an extended period of exploration, marination, and play. Maybe I shouldn't be so anxious to return my life to the same state it's been in for the past 14 months. that I felt like working on Bearpuncher was holding me back from the travel and adventure I had hoped to have post-college. But despite that, I've come to like the comfort of routine and the satisfaction of measurable progress. I still feel guilty to take a night off and watch Seinfeld. And I'm now scared to change things up, travel somewhere new, or advance my career. It's these concerns that I want to try to address in the (probably brief) time when I'm not going full-speed-ahead on another project.

I think it's fortunate that this season of rest is coinciding so nicely with the holidays, which is a natural time for reflection, and for watching a bunch of movies without feeling guilty... I'm already very much looking forward to Christmas and the new Ryan Reynolds musical looks intriguing!

There's still more to report - I've barely touched on the Wingfeather premiere or my recent fascination with Back to the Future (for some reason) but in the interest of time I will just say that the Wingfeather premiere was LEGIT - I was pretty starstruck seeing the cast and EPs on the red carpet, and Kevin McNally even walked past me! Twice! And my dad came all the way from North Carolina to see the show (and my first screen credit, technically) which meant a lot. Thanks dad :)

dad not pictured here, unfortunately. 
friends are pictured here, fortunately

I hope you all have a lovely Thanksgiving and are eagerly anticipating the arrival of Bluey in this year's parade!! I SURE AM!

See ya soon :)

-dh